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rude scotsman: rude engine
rude engine
rude engine is a cross-platform object-oriented framework for creating instantly portable
mobile 3d games. rude
engine can currently
target windows desktop, windows mobile pocket pc, windows mobile smartphone, palm os, nokia series 60
(3650, 7650, n-gage), and symbian uiq (sony-ericsson p800, p900).
read the whitepaper "object oriented mobile game programming with rude engine" pdf to learn more about rude engine.
features
- instant portability across all supported targets. rude engine literally enables write once,
run everywhere.
- mobile 3d that cooks. rude engine includes a full-featured 3d rendering suite that can be run with either floating point or fixed
point math.
- object oriented. all of rude engine is 100% c++.
- 2d rendering flexibility. rude engine supplies its own 2d graphics rendering layer,
but it can
easily be replaced with industry-standard rendering layers such as gapidraw. (in fact a gapidraw layer is already provided). *
- excellent documentation rude engine is fully documented and includes several sample projects
and template projects to get you started as quickly as possible.
licensing
rude engine is licensed on a per-customer basis to best fit your requirements and budget. licensing costs start at $750 for a single product,
which
includes all source code and 30 days technical support. evaluation versions may be available to qualified customers.
to license rude engine, please contact rude scotsman
studios.
* using a low-level renderer other than the ones provided by rude engine may incur additional licensing
costs
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